Welcome to the Guild!

Hello heroes and welcome to the quest board. I'm the Clerk. I keep the board tidy, stamp the paperwork and write down every hit you land.

The quest above is our very first one, and it won't be the last. From today a new call for help will go up on this board every weekend at the same time. This weekend's quest runs:

Starts: 2026-10-10 10:00 (Athens time)
Ends: 2026-10-12 10:00 (Athens time)

Every quest after this one follows the same Saturday-to-Monday schedule. The only weekends we skip are the ones when a seasonal event is running in the Hive. Even guild heroes need a break for Halloween.

The Guild
The Hive is a guild and you are its heroes. Calls for help come in from every corner of the realm: places in trouble, problems nobody else can solve, the occasional creature with far too many teeth. Each one goes up on the quest board and we take it on together.

There are no teams and no sides. Everyone faces the same foe and every rep you put in counts toward one shared total. Each quest has a hit point total to beat before the weekend is over. If we reach it the realm is saved. If we don't, we lose (and yes, I file that too). Win or lose, every quest goes into the guild records.

Each quest is complete on its own, so you can join any weekend you like. No catching up needed.

Your Class
The Class on your forum profile is yours to pick and you can change it any time. It's pure flavour. You may spot it in a story or next to your name in the log, but it never changes how you take part. A Bard hits just as hard as a Barbarian here.

Guild Ranks
Every quest you take part in moves you up the guild ranks. Your rank emblem appears on your profile automatically and changes as you climb:

  1. Copper
  2. Iron
  3. Bronze
  4. Silver
  5. Gold
  6. Mythril

Joining In
Everything you need is in the quest post above. New faces are very welcome and this first quest is the perfect place to start. We would love to see this hall full again.

Good luck out there, heroes. The realm is counting on us!

~ The Clerk, Keeper of the Quest Board
 
I cannot strike a fellow serpent. Most draconic beings are creatures of noble intent who are simply misunderstood. However, I do recognize the need to restore the lighthouse. I approach my watery kin for a parley.

As I draw near, I discover the poor creature's scales are lousy with barnacles. No wonder the serpent is out of sorts! I happily strike some blows to knock off those pesky hitchhikers.
 
I cannot strike a fellow serpent. Most draconic beings are creatures of noble intent who are simply misunderstood. However, I do recognize the need to restore the lighthouse. I approach my watery kin for a parley.

As I draw near, I discover the poor creature's scales are lousy with barnacles. No wonder the serpent is out of sorts! I happily strike some blows to knock off those pesky hitchhikers.
Look at that adorable face 😭
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Did some sitting punches and sit-up punches to knock off barnacles lower down on my new friend's beautiful scales. Then some lunge punches to get at the mid-height ones--and to get my Ranger Challenge back on track. Of course I got ambushed again after my Ranger patrol. So 40 more punches! :LOL: