Thank you so kindly
@Mamatigerj,
@WSMC1,
@CODawn,
@JCU,
@Laura Rainbow Dragon,
@TopNotch, and
@Fremen. You're all so kind!
"Shh! There it goes again," Mirabel whispered to her brother, who was half asleep in his bed across the room. "You're just hearing things! Go back to sleep!" He pulled a pillow over his head and groaned. But then it came again, a peculiar sound that Mirabel couldn't quite place. Low, but almost melodic. It was scary at first, but it had a strangely magical resonance to it. Laurence sat up in his own bed. "It's... real?" Now it was Mirabel's turn to shush him. That sound again... like a cow. Or an ox. The door to their room suddenly opened, and it was a miracle that neither of the siblings screamed in alarm and burrowed beneath their blankets, but standing in the doorway was an honest-to-goodness, flesh-and-blood ox. The massive ox gingerly made its way into the room, and Mirabel could tell that this was no ordinary beast. She noticed the strange objects hanging around its neck; a bell (which had peculiarly stayed silent), a small dumbbell, like the one in her dad's den, and was that a golden miniature explosion with the word "BAM" engraved on it? The ox had trotted its way around the room, in curiosity, avoiding her somewhat frightened brother and making its way back to her. Mirabel reached out in wonder, and pet the ox on its head. The ox nuzzled into her hand, and gently snuffled her hair, causing her to giggle. By this time, her brother had overcome his fear and let out a small whine. The ox docilely made its way back to him, its bulk taking up a significant portion of the room. Once Laurence realized there was nothing to fear, he was petting the giant beast as well. Mirabel wondered why it had come to their home in the dead of night, as if it were exploring pastures far from home...
Hey again Bees! I'm back for another workout after what seems like ages.
Today was a Push day (I'm going to try to hit the gym more regularly this week).
Bench Press: 137.5 x 4. Not close to five reps with this. Yet.
Board/Block Press: 125 x 5. These are always fun, and challenging. I'll start doing them concurrently with my speed bench press.
Overhead Press: 82.5 x 2. Ugh. Totally floored me.
Incline Dumbbell Curls: 14 x 20.
Forearm Curls: 14 x 16.
I ate lots of yummy foods during the weekend, but now have a paunch. Got to work off all those calories.
Oh well
There was a new store opening near Times Square (I should've taken pics). I found it interesting not for the merchandise (jewelry) nor the punters, but for the large and imposing security guards watching over the event (c'mon, what fool would show up to rob them on such a conspicuous day?). Where do they get these guys from? Goons 4 Hire?
Super sleepy, and I definitely earned some R n R today.
Take care, Bees, and have a great week.
Playing: I finished the campaign for Trepang, so here's a trailer, and a review.
The mute, but immensely dangerous Subject 106 wakes up, restrained, locked away in a secret facility run by the Horizon corporation, and guarded by their private army. Freed from their confinement by a mysterious rescuer, they link up with the enigmatic Task Force 27, whose mission is to halt the amoral experiments run by Horizon, and destroy the corporation. 106 uses their superhuman reflexes and combat skills to devastating effect, but it becomes clear that TF27 has ulterior motives, with his missions throwing their motivations into further doubt. 106 must fight their way through battle after battle to find the truth and gain their freedom.
Synopsis: It's great fun, and in the mold of classic shooter FEAR, but it's too short to warrant anything other than a discount purchase.
Eh. I really liked the combat in this one, as it takes the FEAR (hey, I should revisit that one) playbook and updates it with modern tech. The gunplay is outstanding and the enemy AI amazing, bring forth old memories about how amazing playing FEAR was. The game scores no points for originality, but that's okay. The story is alright, even if one can see the twists coming from miles away. So far, so good.
And then you finish the penultimate mission, and barrel your way through a somewhat underwhelming finale, and... that's it? I clocked around three and a half hours for the campaign, with an hour and a half for the additional side missions (with some being of embarrassingly lazy design). So the primary knock against this one is its brevity. Some of the side missions were pretty darn engaging, and borrowed from the SCP and Backdoors universe to stunning effect, but there's just not enough game to go around, which is a shame when it's a game this well made (and with so few people, I understand).
Because it was a fun little diversion, I give Trepang three and a half conspicuously engraved coins out of five.
And... it's off my hard drive. Oh well. Also been playing more Sulfur (which unlike Trepang, has amazing replayability), and have yet to play Diablo IV, but I'll get around to it. Also bought Take No Prisoners, a nearly three decades old game. More impressions to follow.
Watching: I watched Threads, which was an impulse watch and a miracle, considering that I've been meaning to watch it for years. I finally steeled myself and watched it in one sitting for late night cinema last night. Here's a trailer, and a review.
It's 1984, and the world is tearing itself to pieces in the middle east, but Sheffield youngsters Ruth and Jimmy's minds are elsewhere. After a night of passion, Ruth is with child, and the two are more preoccupied with raising a new family and moving in together (to say nothing of their parents' approval, or lack thereof). Tensions mount, and the UK finds itself pulled into the conflict between the Russia and US. Piecemeal preparations are made, and the UK seems to have everything under control, until nuclear warheads are launched and the world is left in ashes. The survivors are left to pick up the pieces after the devastation, but in a horribly transformed world, this is impossible. Projections and time lapses clinically show a nascent post-apocalyptic world days, weeks, and years afterward.
Synopsis: It may not be the original nuclear war drama, but it's the best, hands down. It's a hard watch, but even so, it's nothing less than essential viewing.
This is an amazing movie. It's mostly a drama about the two UK families of Ruth and Jimmy, while also having something of a documentary structure as it illustrates the lead up to war, and the aftermath. Half of it is set before the war, and half after.
I love how the film never forgets the human side and lives, and the impact of unthinkable horror like the war, and eventually the bombs has on them. I read a review saying the film is expertly paced, and none of it is boring. We care about what happens because we care about these ultimately, empathetic characters and their struggles in the face of annihilation. It's very clear, very quickly that nobody is prepared, even though a sympathetic group of local bureaucrats try their best, and ultimately fail (which could be the world's governments writ small).
And then the bomb drops. Everything changes.
One of the big talking points is that the movie is very ground-level, and spares no detail or technical accuracy. It is very believable and authentic (as much as it can be for something that will hopefully never happen), and is as unlike the fantasy of fiction like Mad Max and Fallout 4 as is possible. Time is an inadequate salve for such devastation. There is nothing fun about this apocalypse, which snips away threads, or lives like a reaper swinging a scythe. We are privy to the details of how the bomb's fallout permeates the lives of the unlucky survivors (I say this because that's basically what they are), and how generations after, it bleeds into their lives. I won't go into the details, except to say that this is not a gore or violence fest. The damage is very realistic, and hard to watch, but comes across as entirely matter-of-fact and cold. In the end, it's absolutely heartbreaking and bleak, unsparing viewing, but one could argue, entirely necessary.
I'm going to go out of my way to issue a WARNING, if you've any interest in this one. This is a gut-wrenching and powerful film, and there is no happy ending or catharsis. Watch at your own risk.
Because it's seminal, landmark cinema, I give Threads five little retro video games out of five.
Still making my way through Severance, and enjoying its chilly attitude. Despite it needing some open-mindedness from me in the beginning, turns out it has a lot of the intrigue (and a few - very sweet - drops of horror) that really draws me in. Also watching a Soviet war movie titled Come and See, which is an amazing watch so far, but I've had to break it up into chunks (it's nearly 2 1/2 hours long, and is as grim as they come). As is customary, I'll write a review for it when I'm done.
Listening to: FINAL DJS - Mountain of Ice. Hey, a new discovery! It takes awhile to get started, but has quite the memorable ice-cold, synthy melody.