Thank you so much
@Obsinosterous @JCU @Laura Rainbow Dragon @TopNotch and
@Fremen!
@Laura Rainbow Dragon I saw the maple golden again, and it got more cuddles today, thankfully!
Ahoy! A Gentle Ox!
Today was a controlled Push day. I really wasn't feeling it, having walked about 9000 steps beforehand, but I did it anyway.
Paused Bench Press: 135 x 4. It was a tough set, but all things considered, it's good that I can pull of 135 x 4 on a day when I'm not feeling right. I'll stay with this weight next week and try to squeeze out another rep.
Paused Overhead Press: 65 x 5. Eh.
Cable Flys: 6 x 8. Liking these more!
Hammer Curls: 26 x 22. I swear, I felt like a strongman when I lifted these. One hell of a set! (Shh... this is also a minor PR!)
Saw the doctor and got my assorted meds restocked.
I have been craving cigarettes for the past few days, despite having quit since the beginning of the pandemic. I used to smoke menthol cigarettes exclusively, and the hell of it is that smoking caused me more anxiety than it alleviated. I found it was easier to quit the cigarettess than alcohol (which involved heavy withdrawals), so I should consider myself lucky.
But in good news, I paid the charity doggos another visit, and they brought a friend with them! If my images seem off-kilter, it's because the pooches never stopped moving. They made up for it in cuteness though!
The sammy was back! It would, however, not stay still for the life of me.
Derp!
The maple golden got a little more attention today. There was a boy who gave it lots of cuddles!
I love the fluffy fluffy doggies, you are all too cute, and make our days brighter
Keep going, Bees! It's almost Friday.
Playing: Installed Just Cause 3, but it didn't really click with me, so I had it refunded. After going back and forth for a bit, I bought an immersive sim called Sonar Shock (bah, seems anyone can add "shock" to their game title), which almost directly lifts the interface for the original System Shock, though not the premise: file this one under "Soviet-core", as it takes a sci-fi revisionist approach to submarine life in the Cold War. Also, you can't save at will; I found this out the hard way after dying and having to restart the intro. Ah well, c'est la vie. Zero Sievert just dropped its 1.0 update, so I'll give that old warhorse another go.
Watching: In a rare cinema watch, I went to see Smile 2 with a good friend of mine. Review below...
After a traumatic car crash fueled by cocaine and alcohol that took the life of her boyfriend, pop star Skye Riley seeks to mend her career by staging a comeback. Seeking to assuage the doubts of her staff, her fans, and naysayers, Skye finds that it's not so easy to shake off the trauma and addictions that have dogged her career. A fateful decision to acquire vicodin from a dealer she knows ends with her being haunted by a mysterious demon: it preys on victims by inducing hallucinations marked with toothy, ear-to-ear smiles. With seven days before her death, Skye races to cope with these horrific visions while dealing with the pressures of being a pop star.
I would say that Smile 2 is not a sophisticated horror movie, but I feel that's a bit of a misdirection. Nothing was spared in the film's production. We're treated to sumptious dance sequences, costumes, music, and set pieces that you would associate with a world class pop star. Let's be clear that Naomi Scott feels entirely believable in this role, thanks to her own performing talents (more on her later). Smile 2 takes the premise of the first one and goes nuts, basically wreaking havoc over a pop star's life - as I guessed, it's like the first movie times five.
What I mean is that the scares and the plot are as boilerplate horror as you can get. The film's arsenal includes liberal, but not inventive use of jump scares (no surprise, seeing how they were liberally peppered through the first movie), and a surprising level of gore and violence that almost rivals Terrifier (while being more "classy). The sound is my most disliked part of the movie; while there's that signature
droooone, the overbearing sound design punctuates the scares every time, which I just find annoying (interestingly, much of the jump scares rely on sound). So you go in expecting a horror movie, and that's... pretty much all that you'll get. Even the twists that come with the territory (they were a huge part of the first instalment, after all) are... I dunno, a touch predictable. Not coincidentally, I put the pieces together based on a review I read and had the ending spoiled; though I'm sure someone could easily have come to the same conclusion I did with some forethought.
Make no mistake, the film is pretty intense: it's just not very inventive or as elevated, as, say, Talk to Me (I maintain that film is a modern horror classic). Scott is put through the wringer in this performance, but the film is kind of light on providing her with nuance, I feel - she's smashed with the stigma of being an addict (and believe you me, I know what that's like) and with the stress of being a pop star, and that subsumes her character. The film is kind of light on humour too, though I admit that that's something of a calling card for this franchise (is that what it's becoming??) So in the end, scares trump character development: as you do.
All in all, this film earns three and a half smiles (what else?) out of five.
Listening to: Skye Riley - Grieved You. Tonight's Halloween song is a bit of a departure for me. Taken from the movie I watched, I felt that the original songs (performed by Naomi Scott) deserve some attention. Irresistible pop hooks aside, they have an eerie and fatalistic vibein their sound that's quite right for the season (to say nothing of the movie's plot).